pisettings.h File Reference
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Macros | |
#define | PERFORMANCES 0 |
1 will imply better performances: about 4 times faster programs execution, but you will lose checks (then segmentation fault will appear if programs aren't correct) and the size of executable will grow because some small functions will be inlined More... | |
#define | DEEP_REMOVE 1 |
0 => the memory will be dirty => segfault anyway a good amount of programs could run anyway in the middle between gc and no gc. 1 suggested. More... | |
#define | INITIAL_BLOCK_SIZE 8 |
Size of the first created block in the memory. More... | |
#define | INITIAL_BLOCKS 10000 |
Dimension of the array pointing to cell blocks. More... | |
#define | NEW_BLOCK_THRESHOLD 0.8 |
(n_free_cells/n_tot_cells) <= NEW_BLOCK_THRESHOLD => allocate a new block More... | |
#define | COLLECT_GARBAGE 1 |
#define | STACK_LIMIT 10000 |
Max dimension of the stack. More... | |
#define | PRINT_FREE_CELLS 1 |
Print free cells in the (md) function. More... | |
#define | PRINT_ONLY_DANGLING_CELLS 1 |
Prints only the dangling cells in the (md) command . Use for debug purposes. More... | |
#define | DEBUG_GARBAGE_COLLECTOR_MODE 0 |
If set to 1 will display debug informations while running the gc. More... | |
#define | CHECKS 1 |
If set to 0 will remove the checks about errors during the execution of a program. This will make run faster correct programs. More... | |
#define | PI_COMPILE_FILE_NAME_PREFIX ".picompile" |
Prefix of the temporary file used to compile one expression. More... | |
#define | PI_COMPILER_FILE_NAME_PREFIX ".picompiler" |
Prefix of the temporary file used to load the Pilisp compiler. More... | |
#define | REMOVE_TMP_FILES 1 |
If set to 1 will remove temporary files. 1 suggested. More... | |
#define | MAX_TOK_LEN 512 |
Max length of a LISP token. More... | |
#define | ERROR_MESSAGE_LEN 512 |
Max length of a error message. More... | |
#define | N_BUILTIN_LAMBDA 50 |
Number of builtin lambdas. It's used to create the array to store them. More... | |
#define | N_BUILTIN_MACRO 50 |
Number of builtin macros. It's used to create the array to store them. More... | |
#define | ANSI_COLOR_BLACK "\x1b[0;30m" |
#define | ANSI_COLOR_BLUE "\x1b[0;34m" |
#define | ANSI_COLOR_GREEN "\x1b[0;32m" |
#define | ANSI_COLOR_CYAN "\x1b[0;36m" |
#define | ANSI_COLOR_RED "\x1b[0;31m" |
#define | ANSI_COLOR_PURPLE "\x1b[0;35m" |
#define | ANSI_COLOR_BROWN "\x1b[0;33m" |
#define | ANSI_COLOR_GRAY "\x1b[0;37m" |
#define | ANSI_COLOR_DARK_GRAY "\x1b[1;30m" |
#define | ANSI_COLOR_LIGHT_BLUE "\x1b[1;34m" |
#define | ANSI_COLOR_LIGHT_GREEN "\x1b[1;32m" |
#define | ANSI_COLOR_LIGHT_CYAN "\x1b[1;36m" |
#define | ANSI_COLOR_LIGHT_RED "\x1b[1;31m" |
#define | ANSI_COLOR_LIGHT_PURPLE "\x1b[1;35m" |
#define | ANSI_COLOR_YELLOW "\x1b[1;33m" |
#define | ANSI_COLOR_WHITE "\x1b[1;37m" |
#define | ANSI_COLOR_RESET "\x1b[0m" |
#define | COLOR1 ANSI_COLOR_LIGHT_BLUE |
#define | COLOR2 ANSI_COLOR_YELLOW |